[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index][Author Index][Search Archives]
Re[2]: Acrobatics and vocabulary
Dafydd responded:
> Well, I would have said it another way: "the problem is that the SCA
> guild doesn't correspond to anything medieval."
Whoa, hoss! Speak not in absolutes!
There are undoubtedly more bad examples than good examples of
functioning guilds. But I have seen some very effective guilds on
a local basis--especially armoring and brewing. The local guilds
have worked to fulfill their roles: (1) provide a service or
commodity, (2) train new persons in the necessary crafts, (3)
provide a framework to recognize an individual's accomplishments,
and (4) promote individuals within the ranks.
Some things we don't do accurately--and I hope we never do--are
make the guild into a monopolizing group or restrict personal
growth by enforcing a caste system. But those fall under the same
class as plague.
> And in fact, there are bloody few examples of SCA guilds that last
> more than a few years or so....
That's probably true. Local groups tend to rise and fall, and kingdom
groups often don't propagate effectively from their local cousins. But
we live and learn, and hopefully grow.
Personally, I would like to see the kingdom brewers guild grow and
prosper--and help generate enthusiasm at the local level. Time will
tell on that score.
Regards,
Tadhg